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Deal of the Day
World at War M1A1 Carbine

History

The carbine was originally a lighter, shortened, rifled weapon developed for the cavalry, for whom a full-length musket or rifle was too heavy and awkward to fire from horseback. Some sources derive the name of the weapon from the name of its first users—cavalry troopers called "carabins", hence French "carabine". Carbines were usually less accurate and powerful than the longer rifles of the infantry, due to a shorter sight plane and lower velocity of bullets fired from the shortened barrel. With the advent of fast-burning smokeless powder, the velocity disadvantages of the shorter barrels became less of an issue (see internal ballistics). Eventually, the use of horse-mounted cavalry would decline, but carbines continued to be issued and used by many who preferred a lighter, more compact weapon even at the cost of reduced long-range accuracy and power.

During the nineteenth century, carbines were often developed separately from the infantry rifles, and in many cases did not even use the same ammunition, which made for supply difficulties. A notable weapon developed towards the end of the American Civil War by the Union was the Spencer carbine. It had a spring-powered magazine in the stock which held seven rounds. In the late 1800s it became common for a number of nations to make bolt-action rifles in both full-length and carbine versions. One of the most popular and recognizable carbines was the Winchester lever-action carbine, with several versions using revolver cartridges. This made it an ideal choice for cowboys and explorers, who could carry a revolver and a carbine, both using the same ammo.

In the decades preceding World War I, the standard battle rifle used by armies around the world had been growing shorter, either by redesign or by the general issue of carbine versions instead of full-length rifles. For example, the Russian Model 1891 rifle with a 800 mm (31.5 inch) barrel was shortened to 730 mm (28.75 in.) in 1930, and to 510 mm (20 in.) in 1938; the German Mauser 98 rifles went from 740 mm (29 in.) in 1898 to 600 mm (23.6 in.) in 1935 as the Karabiner Kurz (K98k or Kar98k), or "short carbine". The barrel lengths in rifles used by the United States did not change between the bolt-action M1903 rifle of World War I and the World War II M1 Garand rifle, but then the 610 mm (24 in.) barrel on the M1903 was short for its day. The US M1 Carbine was more of a traditional carbine in that it was significantly shorter and lighter, with an 457.2 mm (18 in. barrel), than the M1 Garand rifle. The M1 Carbine was not a shorter version of the M1 Garand, but a wholly different design firing a smaller, less-powerful cartridge, as was common in the 1800s.

The United Kingdom also developed a "Jungle Carbine" version of their Lee-Enfield service rifle, featuring a shorter barrel, flash hider, and manufacturing modifications designed to decrease the rifle's weight. Officially titled Rifle, No. 5 Mk I, it was introduced in the closing months of WWII, but did not see widespread service until the Korean War, the Mau Mau uprising, and the Malayan Emergency.

A shorter weapon was more convenient when riding in a truck, armored personnel carrier, helicopter or aircraft, and also when engaged in close-range combat. Based on the combat experience of WWII, the criteria used for selecting infantry weapons began to change. Unlike previous wars, which were often fought mainly from fixed lines and trenches, WWII was a highly mobile war, often fought in cities, forests, or other areas where mobility and visibility were restricted. In addition, improvements in artillery made moving infantry in open areas even less practical than it had been.

The majority of enemy contacts were at ranges of less than 300 meters (325 yards), and the enemy was exposed to fire for only short periods of time as they moved from cover to cover. Most rounds fired were not aimed at an enemy combatant, but instead fired in the enemy's direction to keep them from moving and firing back (see suppressive fire). These situations did not require a heavy rifle, firing full-power rifle bullets with long-range accuracy. A less-powerful weapon would still produce casualties at the shorter ranges encountered in actual combat, and the reduced recoil would allow more shots to be fired in the short amount of time an enemy was visible. The lower-powered round would also weigh less, allowing a soldier to carry more ammunition. With no need of a long barrel to fire full-power ammunition, a shorter barrel could be used. A shorter barrel made the weapon weigh less and was easier to handle in tight spaces, and was easier to shoulder quickly to fire a shot at an unexpected target. Full-automatic fire was also considered a desirable feature, allowing the soldier to fire short bursts of three to five rounds, increasing the probability of a hit on a moving target.

The Germans had experimented with selective-fire carbines firing rifle cartridges during the early years of WWII. These were determined to be less than ideal, as the recoil of full-power rifle cartridges caused the weapon to be uncontrollable in full-automatic fire. They then developed an intermediate-power cartridge round, which was accomplished by reducing the power and the length of the standard 7.92x57 Mauser rifle cartridge to create the 7.92x33 Kurz (Short) cartridge. A selective-fire weapon was developed to fire this shorter cartridge, eventually resulting in the Sturmgewehr 44, later translated as "assault rifle". After WWII, the USSR would adopt a similar weapon, the legendary AK-47, which became the standard Soviet infantry weapon. The United States during WWII also had the M2 Carbine, a selective-fire version of the M1 Carbine firing a 7.62x33mm cartridge. However, the semi-automatic M1 carbine was produced in a 10-to-1 ratio to the M2.

Although the NATO countries did not adopt an intermediate-power round, they continued the trend toward shorter and lighter magazine-fed battle rifles. NATO adopted the 7.62x51 NATO round (which in reality is only slightly different ballistically to the .30-06 Springfield and .303 British cartridges), along with several rifles such as the FN FAL and M14.

By the 1960s NATO had adopted the 5.56 NATO cartridge. This round was even lighter and smaller than the Soviet AK-47 cartridge, but possessed higher velocity. In U.S. service, the M16 assault rifle replaced the M14 as the standard infantry weapon, although the M14 continued to be used by designated marksmen.

Lighter carbines came to be adopted as the standard infantry long rifle. What changed was that only a certain number of soldiers now needed to retain longer range weapons, serving as designated marksmen. Development of lighter assault rifles continued, matched by developments in even lighter carbines. At the same time the infantry switched to 5.56 mm weapons, carbines like the AKS-74U (which fired a Warsaw pact 5.45x39 round) and CAR-15 were being developed.

Singleplayer/Co-Op

The M1A1 Carbine is available during the missions Burn 'em Out and Breaking Point.

Multiplayer

Damage 50-68 (SP), 30-40 (MP) 135 (Bayonet)
Damage Multipliers Head: 2.7, Chest: 1.25, Limbs: .7 (SP), Head: 1.4, Chest: 1, Limbs: 1 (MP)
Magazine Size 15 rounds (regular magazine), 30 (large magazine)
Maximum Ammunition 120 rounds (SP), 150 rounds (MP)
Reload Time 2.9 s loaded, 3.7 s unloaded (regular magazine), 3.1 loaded, 4 unloaded (large magazine)
Rate of Fire Semi-auto
Range 1024-2400 m (SP), 1500-2000 m (Regular MP), 500-1000 (Suppressed MP)
Penetration Medium
Fire Mode Semi-auto
Ammunition .30 Carbine
Unlocked at lvl 65

This weapon is very deadly because it has little or no recoil and a relativly large magazine of 15 rounds. Good for medium to long range shooting.

This is a good weapon, but has its draw backs, such as if you get in very close quarters it is very difficult to beat a machine gunner.

Challenges

Title Description Reward
Marksman 1 Get 25 kills with this weapon 100XP/
Suppressor
Marksman 2 Get 50 kills with this weapon 500XP/
Bayonet
Marksman 3 Get 150 kills with this weapon 1000/
Round Drum
Expert 1 Get 25 headshots with this weapon 100XP/
Expert 2 Get 50 headshots with this weapon 500XP/
Expert 3 Get 150 headshots with this weapon 1000XP/

 

 

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