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Modern Warfare 3 Dragunov

History

 

The Dragunov sniper rifle (formally Russian: Снайперская винтовка Драгунова, Snayperskaya Vintovka Dragunova (SVD), literally "Dragunov's sniper rifle") is a semi-automatic sniper rifle/designated marksman rifle chambered in 7.62x54mmR and developed in the Soviet Union.
 
The Dragunov was designed as a squad support weapon, since according to Soviet and Soviet-derived military doctrines the long-range engagement ability was lost to ordinary troops when submachine guns and assault rifles (which are optimized for close-range and medium-range, rapid-fire combat) were adopted.
 
It was selected as the winner of a contest that included three competing designs: the first was a rifle designed by Sergei Simonov (known as the SSV-58), the second design, a prototype designated 2B-W10 by Alexander Konstantinov, and the third rifle, the SVD-137, a design submitted by Yevgeny Dragunov. Extensive field testing of the rifles conducted in a wide range of environmental conditions resulted in Dragunov’s proposal being accepted into service in 1963. An initial pre-production batch consisting of 200 rifles was assembled for evaluation purposes, and from 1964 serial production was carried out by Izhmash.
 
Since then, the Dragunov has become the standard squad support weapon of several countries, including those of the former Warsaw Pact. Licensed production of the rifle was established in China (Type 79 and Type 85) and Iran (as a direct copy of the Chinese Type 79).


The Dragunov is a semi-automatic gas-operated rifle with a short-stroke gas-piston system. The barrel breech is locked through a rotating bolt (left rotation) and uses three locking lugs to engage corresponding locking recesses in the barrel extension. The rifle has a manual, two-position gas regulator.
 
After discharging the last cartridge from the magazine, the bolt carrier and bolt are held back on a bolt catch that is released by pulling the cocking handle to the rear. The rifle has a hammer-type striking mechanism and a manual lever safety selector. The rifle's receiver is machined to provide additional accuracy and torsional strength. The Dragunov's receiver bears a number of similarities to the AK action, such as the large dust cover, iron sights and lever safety selector, but these similarities are primarily cosmetic in nature.

 

Singleplayer/Spec-Ops

 

The Dragunov can be found on the mission Return To Sender.

 

Multiplayer

 

Damage

Rounds Per Minute

Headshot Multiplier

Neck
Multiplier

Upper Torso Multiplier

Lower Torso Multiplier

Killshot From

70 1200 1.5 1.1 1.1 1 Headshot Only

 

 



 

Reload Time Reload Time (From Empty) Reload Time (Ammo Added) Drop Time Raise Time
2.75 3.55 1.75 0.85 1.15

 

 

 

Starting Ammo Max Ammo Magazine Size
30 60 10

 

 

 

 

The Dragunov is similar its previous iterations, being semi automatic with a 10 round magazine. It is unlocked at Level 12. It has a relatively high fire-cap, similar to the Barrett .50 Cal, but with higher mobility. However, it has significantly higher recoil than in previous games, making consecutive shots harder to perform accurately. As the Dragunov's one hit kill zone is only the head, this makes it very difficult to use with the high recoil.

 

Attachments

Attachments

Challenges

Icon

ACOG Scope

Get 20 kills while looking through a ACOG Scope attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-ACOG-Scope-Attachments
Silencer

Get 15 kills with a Silencer attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Silencer-Attachments
Thermal

Get 40 kills while looking through a Thermal attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Thermal-Attachments
Extended Mags

Get 40 kills with Extended Mags attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Extended-Mags-Attachments
Heartbeat Sensor

Get 40 kills with a Heartbeat Sensor attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Heartbeat-Sensor-Attachments
Variable Zoom

Get 40 kills while looking through a Variable Zoom Scope attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Variable-Zoom-Scope-Attachments

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Proficiencies

Proficiency

Description

Icon

Kick

Kick Reduces recoil by 20%, allowing for steadier full-auto and faster recovery from shots. Modern-Warfare-3-Weapon-Kick-Proficiency

Impact

Impact grants maximized penetration for any weapon. This is especially powerful on Assault Rifles and SMGs, as LMGs already have strong penetration, and Sniper Rifles are difficult to use for intentional walling shots. Modern-Warfare-3-Weapon-Impact-Proficiency

Attachment

Allows the use of 2 Attachments. It is a solid all-around Proficiency, useful in many situations. This Proficiency is also notably useful for stealth builds, as it allows you to use a Silencer alongside any other Attachment. The Attachment Proficiency is also helpful if you are still getting comfortable with iron sights, as it allows you to take and optical Attachment and a second utility Attachment. Modern-Warfare-3-Weapon-Attachments-Proficiency

Focus

Reduces visual recoil by 50% when you are hit. Focus is very effective for SMGs and Shotguns. It is also helpful for ARs, as it can keep your shots on target when you enter a heads-up one-on-one firefight. Modern-Warfare-3-Weapon-Focus-Proficiency

Speed

Improves movement speed by 10%, or one step up on the mobility scale. Speed is an important upgrade for LMGs and Riots Shields. It is less critical for Sniper Rifles, excepting the Barret and AS50, which are heavier and slower than other Sniper Rifles. Modern-Warfare-3-Weapon-Speed-Proficiency

Stability

Reduces idle sway by 25%. Consider this to be an 'automatic' Breath for long-range combat. It is most useful on LMGs, as they need the enhanced accuracy for long-range shots, though ARs also benefit from it. Modern-Warfare-3-Weapon-Stability-Proficiency

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Challenges

Title

Challenges

XP

Marksman

Get 10/25/75/150/300/500/750/1000 kills with a Sniper Rifle.

250/1000/2000/5000/
10000/10000/10000/1000

Expert

Get 5/15/30/75/250/350/500 headshots with a Sniper Rifle.

500/1000/2500/5000/
10000/10000/10000/1000

ACOG Scope

Get 20 kills while looking through a ACOG Scope attached to a Sniper Rifle.

750
Silencer

Get 60 kills with a Silencer attached to a Sniper Rifle.

750
Thermal

Get 40 kills while looking through a Thermal attached to a Sniper Rifle.

1000
Extended Mags

Get 40 kills with Extended Mags attached to a Sniper Rifle.

1000
Heartbeat Sensor

Get 40 kills with a Hybrid Sights attached to a Sniper Rifle.

1000
Variable Zoom Scope

Get 40 kills while looking through a Variable Zoom Scope attached to a Sniper Rifle.

1000
Mastery

Achieve maximum weapon proficiency with a Sniper Rifle.

10000

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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