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Modern Warfare 3 Barrett 50.cal

History

The M82 is a recoil-operated, semi-automatic anti-materiel rifle developed by the American Barrett Firearms Manufacturing. A heavy SASR (Special Application Scoped Rifle), it is used by many units and armies around the world. It is also called the "Light Fifty" for its .50 caliber BMG (12.7 mm) chambering. The weapon is found in two variants—the original M82A1 (and A3) and the bullpup M82A2. The M82A2 is no longer manufactured, though the XM500 can be seen as its successor, in that it also employs a bullpup configuration.

Barrett Firearms Manufacturing was founded by Ronnie Barrett for the sole purpose of building semi-automatic rifles chambered for the powerful 12.7×99mm NATO (.50 BMG) ammunition, originally developed for and used in M2 Browning machine guns. Barrett began his work in the early 1980s and the first working rifles were available in 1982, hence the designation M82. Barrett designed every single part of the weapon personally and then went on to market the weapon and mass produce it out of his own pocket. He continued to develop his rifle through the 1980s, and developed the improved M82A1 rifle by 1986.
 
The first conventional military success was the sale of about 100 M82A1 rifles to the Swedish Army in 1989. Major success followed in 1990, when the United States armed forces purchased significant numbers of the M82A1 during operations Desert Shield and Desert Storm in Kuwait and Iraq. About 125 rifles were initially bought by the United States Marine Corps, and orders from Army and Air Force soon followed. The M82A1 is known by the US military as the SASR—"Special Applications Scoped Rifle", and it was and still is used as an anti-materiel rifle and explosive ordnance disposal (EOD) tool. The long effective range, over 1,800 metres (5,900 ft) (1.1 miles), along with high energy and availability of highly effective ammunition such as API and Raufoss Mk 211, allows for effective operations against targets like radar cabins, trucks, parked aircraft and the like. The M82 can also be used to defeat human targets from standoff range or against targets behind cover. However, anti-personnel use is not a major application for the M82 (or any other .50 BMG rifle, for that matter). There is a widespread misconception that a number of treaties have banned use of the .50 BMG against human targets, and recruits have been advised by generations of drill instructors to only aim a .50 BMG at an enemy soldier's web gear or other equipment worn on his body. However, the U.S. Army Judge Advocate General's office has issued a legal opinion that the .50 BMG and even the Raufoss Mk 211 round are legal for use against enemy personnel
 
Further development led to the M82A2 bullpup rifle in 1987, which was a reduced-recoil design to be fired from the shoulder. It failed to make an impression on the world firearms market, and was soon dropped from production. However, in 2006, Barrett completed development of the XM500, which has a bullpup configuration similar to the M82A2.
 
The latest derivative of the M82 family is the M82A1M rifle, adopted by U.S. Marine Corps as the M82A3 SASR and bought in large numbers. This rifle differs from M82A1 in that it has a full length Picatinny rail that allows a wide variety of scopes and sighting devices to be mounted on the rifle. Other changes are the addition of a rear monopod, slightly lightened mechanism, and detachable bipod and muzzle brake.
 
Another variant of the original weapon is the M82A1A Special Application Scoped Rifle, an almost identical model but specifically designed to fire the Raufoss Mk 211 Mod 0 round, a type of API (Armour Piercing Incendiary) ammunition.
 

 M107, almost identical to the M82A1M/A3.
Barrett M82 rifles were bought by various military and police forces from at least 30 countries, such as Belgium, Chile, Denmark, Finland, France, Germany, Greece, Italy, Jamaica, Mexico, the Netherlands, Norway, the Philippines, Saudi Arabia, Spain, Sweden, Turkey, the United Kingdom, the United States, and others. The M82 also is widely used for civilian .50 caliber long range shooting competitions, being fired accurately out to 3,000 feet (910 m) and even farther.
 
The United States Coast Guard Helicopter Interdiction Tactical Squadron uses a version of the Barrett M82 to disable the engines of go-fast boats carrying illegal drugs. Similarly, Barrett M82 rifles have attracted attention from law enforcement agencies; they have been adopted by the New York City Police Department. If it becomes necessary to immobilize a vehicle, a .50 BMG round in the engine block will shut it down quickly. If it is necessary to breach barriers, a .50 BMG round will penetrate most commercial brick walls and concrete blocks.
 
According to the documentary The Brooklyn Connection, M82s smuggled into Kosovo by sympathizers in the United States have quickly become popular long range sniper rifles in the Kosovo Liberation Army. In Northern Ireland during the 1990s, the South Armagh Brigade of the Provisional Irish Republican Army (PIRA) used Barrett rifles against the British Army and the Royal Ulster Constabulary police.
 
As a side note, the Barrett M82A1 rifle was used in 2002 as a platform for the experimental OSW (Objective Sniper Weapon) prototype. This weapon was fitted with a shorter barrel of 25 mm caliber, and fired high-explosive shells developed for the 25×59 mm OCSW (Objective Crew Served Weapon) automatic grenade launcher. The experimental OSW showed an increased effectiveness against various targets, but the recoil was beyond human limitations. This weapon, also known as the Barrett "Payload Rifle", has now been designated the XM109.

 

Singleplayer/Spec-Ops

 

 

The Barrett .50cal is unlocked at level 49 in Survival Mode, being the last sniper rifle to be unlocked. It costs $2000 from the Weapons Armory.

Multiplayer

Damage

Rounds Per Minute

Headshot Multiplier

Neck
Multiplier

Upper Torso Multiplier

Lower Torso Multiplier

Killshot From

98 1200 1.5 1.5 1.5 1.1 Lower Torso & Up

 

 

 

 

Reload Time Reload Time (From Empty) Reload Time (Ammo Added) Drop Time Raise Time
3.917 4.25 2.8 0.7 1

 

 

 

Starting Ammo Max Ammo Magazine Size
30 60 10

 

 

 

The Barrett .50 cal is, the first sniper rifle usable by the player. It is very much like the variant in MW2, in which it is a one hit kill to the head, chest and stomach. It is a good idea to pair Sleight of Hand with this as it can greatly reduce the reloading time. However the 10 round magazine, semi-automatic firing mode, and large potential for a one-shot kill, means said perk is not mandatory.

 

Attachments

Attachments

Challenges

Icon

ACOG Scope

Get 20 kills while looking through a ACOG Scope attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-ACOG-Scope-Attachments
Silencer

Get 15 kills with a Silencer attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Silencer-Attachments
Thermal

Get 40 kills while looking through a Thermal attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Thermal-Attachments
Extended Mags

Get 40 kills with Extended Mags attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Extended-Mags-Attachments
Heartbeat Sensor

Get 40 kills with a Heartbeat Sensor attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Heartbeat-Sensor-Attachments
Variable Zoom

Get 40 kills while looking through a Variable Zoom Scope attached to a Sniper Rifle.

Modern-Warfare-3-Weapon-Variable-Zoom-Scope-Attachments

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Proficiencies

Proficiency

Description

Icon

Kick

Kick Reduces recoil by 20%, allowing for steadier full-auto and faster recovery from shots. Modern-Warfare-3-Weapon-Kick-Proficiency

Impact

Impact grants maximized penetration for any weapon. This is especially powerful on Assault Rifles and SMGs, as LMGs already have strong penetration, and Sniper Rifles are difficult to use for intentional walling shots. Modern-Warfare-3-Weapon-Impact-Proficiency

Attachment

Allows the use of 2 Attachments. It is a solid all-around Proficiency, useful in many situations. This Proficiency is also notably useful for stealth builds, as it allows you to use a Silencer alongside any other Attachment. The Attachment Proficiency is also helpful if you are still getting comfortable with iron sights, as it allows you to take and optical Attachment and a second utility Attachment. Modern-Warfare-3-Weapon-Attachments-Proficiency

Focus

Reduces visual recoil by 50% when you are hit. Focus is very effective for SMGs and Shotguns. It is also helpful for ARs, as it can keep your shots on target when you enter a heads-up one-on-one firefight. Modern-Warfare-3-Weapon-Focus-Proficiency

Speed

Improves movement speed by 10%, or one step up on the mobility scale. Speed is an important upgrade for LMGs and Riots Shields. It is less critical for Sniper Rifles, excepting the Barret and AS50, which are heavier and slower than other Sniper Rifles. Modern-Warfare-3-Weapon-Speed-Proficiency

Stability

Reduces idle sway by 25%. Consider this to be an 'automatic' Breath for long-range combat. It is most useful on LMGs, as they need the enhanced accuracy for long-range shots, though ARs also benefit from it. Modern-Warfare-3-Weapon-Stability-Proficiency

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Challenges

Title

Challenges

XP

Marksman

Get 10/25/75/150/300/500/750/1000 kills with a Sniper Rifle.

250/1000/2000/5000/
10000/10000/10000/1000

Expert

Get 5/15/30/75/250/350/500 headshots with a Sniper Rifle.

500/1000/2500/5000/
10000/10000/10000/1000

ACOG Scope

Get 20 kills while looking through a ACOG Scope attached to a Sniper Rifle.

750
Silencer

Get 60 kills with a Silencer attached to a Sniper Rifle.

750
Thermal

Get 40 kills while looking through a Thermal attached to a Sniper Rifle.

1000
Extended Mags

Get 40 kills with Extended Mags attached to a Sniper Rifle.

1000
Heartbeat Sensor

Get 40 kills with a Hybrid Sights attached to a Sniper Rifle.

1000
Variable Zoom Scope

Get 40 kills while looking through a Variable Zoom Scope attached to a Sniper Rifle.

1000
Mastery

Achieve maximum weapon proficiency with a Sniper Rifle.

10000

 

 

 

 

 

 

 

 

 

 

 

 

 

 

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