Team Deathamatch
In Team Deathmatch there are 2 teams, the objective is to kill more of the other team, then they kill of your team. The first to the score limit or the team that is ahead when the time limit runs out wins.
Deathmatch
In Deathmatch, you're in a free-for-all battle against anyone else playing. You get points for kills, or assists, and you try to reach the point limit or have the most points before time runs out. This is available at the beginning of multiplayer.
Capture the Flag
In Capture the Flag there are two bases, one for each team. in your base is your flag, each team has to try and get the other teams flag, and take it back to their base and capture it, and at the same time they have to make sure their flag does not get taken. In order to be able to capture the other teams flag you have to run over your flag, after you capture the flag, the flag then returns to it's base.
Headquarters
The idea is to find a randomly selected location in the map which is marked by radio equipment and attempt to hold that location while setting up a headquarters. Once your headquarters has been setup then it must be defended for a select period of time. If your team is successful in setting up a headquarters and defending it than your team will score major points and the round will restart. However, if your team fails to defend the headquarters than the opposing team scores points and the round restarts. Each round restart, the teams will respawn together simultaneously and a new random location for the headquarters is chosen. Teams will not spawn in the same place each time as to help eliminate spawn camping.
Serach & Destroy
Two teams face off against each other; one team on offense and one on defense. After a set amount of rounds the tables turn and the team that was on offense will be on defense and vice versa. The object of this game type is to plant and detonate a bomb in one of two locations if you are on offense. If you are on defense than you must defend those locations from the opposing team and stop them from detonating the bomb. Sometimes playing defense means disarming the bomb which can be done by a simple push of a button however the process of defusing takes some time. If you are too slow in disarming a bomb it will explode and your team will lose the round. One thing that makes S&D so difficult is that once you die you will not respawn until the next round starts. The server admin has the right to decide on how many rounds need to be won by a team before said team wins the match.