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Deal of the Day
Black Ops MPL

History

 The Walther MP (Maschinenpistole) series is a family of 9x19mm Parabellum submachine guns produced in West Germany from 1963 to 1985 by Walther.

There are two versions of the Walther MP: the MPK (Maschinenpistole Kurz or "short submachine gun") and the MPL (Maschinenpistole Lang or "long submachine gun"). The only difference between MPK and MPL guns is the length of the barrel. They are blowback designs firing from "L"-shaped bolts. The bolts are above the barrel, permitting a shorter receiver. The receiver, made from stamped steel, forms a ventilated cooling jacket and the prominent cocking handle is located on its left front. A selective fire switch is also on the left side of the receiver, behind the trigger.

Both guns feature side-folding buttstocks, made from thin steel tubes, and both guns feature flip-up sights. The MPL has 100 and 200 meter settings.

Singleplayer/Co-Op

The MPL is available in both Kino der Toten and "Five" for 1000 points off the wall. It is an effective weapon for the early rounds, able to kill zombies in as little as 4 bullets, but as rounds progress and zombie numbers increase its small magazine and low carrying capacity often becomes a problem. The MPL has a 24-round magazine in Nazi Zombies. In early rounds (4-8), it is a good choice because of its low damage per bullet, which can result in many points being earned quickly. In the early rounds, it can be a semi-effective window guarding weapon, as simply spraying across the zombies that are trying to break in will no doubt shred them with little effort.

When upgraded via the Pack-a-Punch machine , it becomes the "MPL-LF." It gains a 40-round magazine, a Red Dot Sight with a random reticle, and more damage.

 

Multiplayer

Damage 30-20 (MP), 100-60 (Zombies)
 
Damage Multipliers Head: 1.4, Body: 1, Limbs: 1
 
Magazine Size 32 Rounds, 24 Rounds (zombies)
 
Unlocked at Level 35
 
Cost  2000
 
Cost (Nazi Zombies) 1000
 
Starting Ammunition 96 (MP)
 
Maximum Ammunition 256 (MP), 120+24 (Zombies)
 
Reload Time 2.25 loaded, 3 unloaded
 
Rate of Fire 937.5 RPM
 
Recoil Medium-high (Medium-low with grip)
 
Penetration Low
 
Fire Mode Automatic 

 

The MPL is available for purchase at Level 35. It has moderate damage, a medium-low recoil, and a fast reload along with a high rate of fire.

The Grip attachment makes the weapon more effective at mid-long range, however such combat is perhaps best avoided anyway, due to the MPL's minimum 20 damage. It is also difficult to stay on target at range with the weapon's very high rate of fire in order to put five hits on target.

Use of the Reflex Sight or ACOG scope is not recommended because of this guns considerable backwards recoil, which will make the sight/scope kick backwards repeatedly, which can distract the player and put them off of their intended target, the Red Dot Sight is not affected as badly by this, since the sight is a distance from the players "eyes" anyway.

Attachment-wise, Dual Mag is often used because the MPL runs out of ammunition fairly quickly as it has low damage and a high rate of fire. Additional optics are also often used because the ironsights of the MPL are cluttered and are difficult to use precisely.

 

Challenges

 

ChallengeHow To CompleteXP Reward
Submachine Gun Headshots I Get 15 headshots with Submachine Guns 250
Submachine Gun Headshots II Get 30 headshots with Submachine Guns 500
Submachine Gun Headshots III Get 75 headshots with Submachine Guns 1000
Submachine Gun Headshots IV Get 150 headshots with Submachine Guns 2500
Submachine Gun Headshots V Get 250 headshots with Submachine Guns 5000
Submachine Gun Headshots VI Get 350 headshots with Submachine Guns 7500
Submachine Gun Headshots VII Get 500 headshots with Submachine Guns 10000
More Submachine Gun Headshots? Get ? headshots with Submachine Guns ?
Submachine Gun Kills* I Get 75 kills with Submachine Guns 250
Submachine Gun Kills* II Get 150 kills with Submachine Guns 500
Submachine Gun Kills* III Get 300 kills with Submachine Guns 750
Submachine Gun Kills* IV Get 500 kills with Submachine Guns 1000
Submachine Gun Kills* V Get 750 kills with Submachine Guns 2000
Submachine Gun Kills* VI Get 1200 kills with Submachine Guns 5000
Submachine Gun Kills* VII Get 1750 kills with Submachine Guns 7500
Submachine Gun Kills* VIII Get 2000 kills with Submachine Guns 10000
Submachine Gun Kills* IX Get 2500 kills with Submachine Guns 10000
[Submachine Gun] Expert I Get 5 headshots with the [Submachine Gun] 250
[Submachine Gun] Expert II Get 15 headshots with the [Submachine Gun] 500
[Submachine Gun] Expert III Get 30 headshots with the [Submachine Gun] 750
[Submachine Gun] Expert IV Get 75 headshots with the [Submachine Gun] 1000
[Submachine Gun] Expert V Get 150 headshots with the [Submachine Gun] 2000
[Submachine Gun] Expert VI Get 250 headshots with the [Submachine Gun] 5000
[Submachine Gun] Expert VII Get 350 headshots with the [Submachine Gun] 7500
[Submachine Gun] Expert VIII Get 500 headshots with the [Submachine Gun] 10000
More [Submachine Gun] Expert? Get ? headshots with the [Submachine Gun] ?
[Submachine Gun] Marksman I Get 10 kills with the [Submachine Gun] 250
[Submachine Gun] Marksman II Get 25 kills with the [Submachine Gun] 500
[Submachine Gun] Marksman III Get 75 kills with the [Submachine Gun] 750
[Submachine Gun] Marksman IV Get 150 kills with the [Submachine Gun] 1000
[Submachine Gun] Marksman V Get 300 kills with the [Submachine Gun] 2000
[Submachine Gun] Marksman VI Get 500 kills with the [Submachine Gun] 5000
[Submachine Gun] Marksman VII Get 750 kills with the [Submachine Gun] 7500
[Submachine Gun] Marksman VIII Get 1000 kills with the [Submachine Gun] 10000
[Submachine Gun] Marksman IX Get 1500 kills with the [Submachine Gun] 10000

 

 

 

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