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Deal of the Day
Black Ops Famas

History

The first French bullpup rifles were developed between 1946 and 1950 at the AME (Atelier Mécanique de Mulhouse) and MAS, testing rounds such as .30 US Carbine, 7.92x33mm Kurz, 7.65x38mm (Made by Cartoucherie de Valence) and some other intermediate calibers. Since France was engaged in the First Indochina War at the time, and was also the second-largest contributor to NATO, the budgets for new types of weapons were reduced and priority was given to the modernisation and production of existing service weapons. Nevertheless, approximately forty different prototypes were developed between 1952 and 1962, most of which were designed for the 7.62x51mm NATO round, however, the round was not found to be suitable for any bullpup designs, and consequently, none were adopted, and the ideas were set aside. MAS then began to manufacture under licence the H&K G3 and the H&K 33 in the 1960s and studies were reactivated to produce a weapon using the new .223/5.56mm round.
The FAMAS project began in 1967 under the direction of Paul Tellie and the first prototype was completed in 1971,with French military evaluation of the rifle beginning in 1972. When production problems delayed the general issue of the new rifles, and with the 1976 Battle of Kolwezi showing the immediate need for a more modern weapon, the French Army began searching for a temporary rifle to fill this need until the FAMAS came into full production. The H&K 33 was considered, and 1200 pieces were tested by Infantry, Marines, Mechanised and Airborne troops, but it was ultimately turned down in favour of the SIG SG 540, built under licence by Manurhin, until enough FAMAS rifles were produced to begin general issue. The French military finally accepted the rifle in 1978 as the standard French combat weapon.
After adoption, the FAMAS F1 replaced the aging MAS 49/56 rifle and MAT-49 submachine gun, and approximately 400,000 FAMAS F1 assault rifles were produced, with production now complete. The F1 was followed by the G1 that included several minor improvements such as redesigned grips, Magwell compatible with STANAG & FAMAS magazine and an enlarged trigger guard, but it remained conceptual and was never actually produced.

Singleplayer/Co-Op

 The Famas is found in the later stages of Call of Duty: Black Ops, mainly on CIA and Spetsnaz operatives, with various attachments. In the level "Redemption," a Famas with a Reflex and a Dual Mag is one of Mason's starting weapons.

The Famas in Nazi Zombies can be acquired from the Mystery Box. It has a good rate of fire, but ammo becomes problematic as the player will burn through it quickly. Overall, it's a great gun to have, but it can leave a player without an ammo-filled weapon. When Pack-a-Punch, it becomes the G16-GL35. It increases ammo/magazine capacity, rate of fire, and acquires a Red Dot Sight with a randomized reticule.


 

Multiplayer

Damage 35-25 (MP), 100-70 (Zombies)
 
Damage Multipliers Head: 1.4, Body: 1, Limbs: 1
 
Magazine Size 30 rounds(45 Extended Mags)
 
Tier 10
 
Unlocked at Level 14
 
Cost  2000
 
Cost (Nazi Zombies) 950 (Mystery Box)
 
Starting Ammunition 90 (MP)
 
Maximum Ammunition 240 (MP), 150+30 (Zombies)
 
Reload Time 2.5 loaded, 3.3 unloaded
 
Rate of Fire 937.5 RPM
 
Recoil Moderate
 
Penetration Moderate
 
Fire Mode
Automatic
 
Used by Soviet Armed Forces, CIA 

 

The Famas, being an assault rifle, excels at close-mid range. As with all automatic weapons, it has moderate recoil during automatic fire, bursts are recommended, but not completely necessary because of its high rate of fire vs. its relatively low recoil (per shot). The Famas holds its own very well in close quarters due to its very high rate of fire. It requires three shots at close and four at longer ranges to kill, which is the same as other assault rifles, though it cannot kill with two headshots. Its high rate of fire and good damage allows the Famas to hold its own in close quarters, especially in hardcore where its high rate of fire allows it to compete reasonably well with SMGs. The gun's major drawback is relatively high recoil during sustained fire. The FAMAS suffers from significant rightward and slightly upward aim recoil.

 

Challenges

 

ChallengeHow To CompleteXP Reward
Assault Rifle Headshots I Get 15 headshots with Assault Rifles 250
Assault Rifle Headshots II Get 30 headshots with Assault Rifles 500
Assault Rifle Headshots III Get 75 headshots with Assault Rifles 1000
Assault Rifle Headshots IV Get 150 headshots with Assault Rifles 2500
Assault Rifle Headshots V Get 250 headshots with Assault Rifles 5000
Assault Rifle Headshots VI Get 350 headshots with Assault Rifles 7500
Assault Rifle Headshots VII Get 500 headshots with Assault Rifles 10000
More Assault Rifle Headshots? Get ? headshots with Assault Rifles ?
Assault Rifle Kills* I Get 75 kills with Assault Rifles 250
Assault Rifle Kills* II Get 150 kills with Assault Rifles 500
Assault Rifle Kills* III Get 300 kills with Assault Rifles 750
Assault Rifle Kills* IV Get 500 kills with Assault Rifles 1000
Assault Rifle Kills* V Get 750 kills with Assault Rifles 2000
Assault Rifle Kills* VI Get 1200 kills with Assault Rifles 5000
Assault Rifle Kills* VII Get 1750 kills with Assault Rifles 7500
Assault Rifle Kills* VIII Get 2000 kills with Assault Rifles 10000
Assault Rifle Kills* IX Get 2500 kills with Assault Rifles 10000
[Assault Rifle] Expert I Get 5 headshots with the [Assault Rifle] 250
[Assault Rifle] Expert II Get 15 headshots with the [Assault Rifle] 500
[Assault Rifle] Expert III Get 30 headshots with the [Assault Rifle] 750
[Assault Rifle] Expert IV Get 75 headshots with the [Assault Rifle] 1000
[Assault Rifle] Expert V Get 150 headshots with the [Assault Rifle] 2000
[Assault Rifle] Expert VI Get 250 headshots with the [Assault Rifle] 5000
[Assault Rifle] Expert VII Get 350 headshots with the [Assault Rifle] 7500
[Assault Rifle] Expert VIII Get 500 headshots with the [Assault Rifle] 10000
More [Assault Rifle] Expert? Get ? headshots with the [Assault Rifle] ?
[Assault Rifle] Marksman I Get 10 kills with the [Assault Rifle] 250
[Assault Rifle] Marksman II Get 25 kills with the [Assault Rifle] 500
[Assault Rifle] Marksman III Get 75 kills with the [Assault Rifle] 750
[Assault Rifle] Marksman IV Get 150 kills with the [Assault Rifle] 1000
[Assault Rifle] Marksman V Get 300 kills with the [Assault Rifle] 2000
[Assault Rifle] Marksman VI Get 500 kills with the [Assault Rifle] 5000
[Assault Rifle] Marksman VII Get 750 kills with the [Assault Rifle] 7500
[Assault Rifle] Marksman VIII Get 1000 kills with the [Assault Rifle] 10000
[Assault Rifle] Marksman IX Get 1500 kills with the [Assault Rifle] 10000

 

 

 

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